CAUSE SEIZURES

Author: Draco9131@aol.com

LEVEL: 2 SCHOOL: Enchantment/Charm
RANGE:
DURATION:
AREA OF EFFECT:
10' / level
level/2
Targeted creature
COMPONENTS:
CASTING TIME:
SAVING THROW:
V, S
2 segments
Negates
DESCRIPTION: Just like it sounds, this spell causes the affected creature to suffer powerful seizures. The creature has a -4 penalty to any actions it tries to take-attack rolls, ability checks, anything like that. The only spells that can be cast are those without somatic components. The affected creature must make a dexterity check each round to keep from falling to the ground, Even if they succeed, the creature only moves at half its normal movement rate.

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